Originally I didn't explain the idea of "Case 032" properly, but after some discussion and after my tutor checked the concept documents, the idea came across much better. Therefore after more discussions I realised I wasn't sure which idea I wanted to do at all, I liked all my idea's and didn't choose from the beginning with one good idea and making two poor ideas.
This made it difficult to choose which one I wanted to do, I could think of some great idea's for both games, and I know I could make them both very interesting and stand out. However I could only choose one.
I wish I could do both, but after some more discussions with my tutor and seeing what other people really like the sound of, I think "Homeward Horror" sounds the scariest idea to everyone. The setting and mechanics I planned behind the game have been taken with good interest and apparent sound pretty scary just in concept, so if I bring these to full design it looks promising.
So with choosing the Homeward Horror idea, I've began setting up my three documents.
- Game Mechanics Document
- Level Design Document
- Interactive Design Document
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